EGUIDE:
Adopting a microservices approach to application development is increasingly considered an essential part of any bid to modernise the legacy IT setup an organisation relies on.
EZINE:
In this issue of MicroScope, we look at the channel opportunity in the SME customer base as they look for managed services support, our roundtable discussion looks at the transformative appeal of unified communications, and consider why software development houses are switching to no-code. Read the issue now.
EBOOK:
Software empowers business strategy. In this e-guide we explore how to deliver new software-powered functionality for continuous business improvement.
WHITE PAPER:
Read this white paper for an examination of a new software development language and technology called SequenceL, as well as a description of how it works, why there is a need for it and how well it performs in parallel environments.
EZINE:
In this week's Computer Weekly, we talk to the man tasked with bringing public services into the digital age. The second installment of our Buyer's Guide to business intelligence reviews two low-cost alternatives to the big suppliers; and we go behind the scenes of the IT preparations for the London 2012 Olympic Games.
WHITE PAPER:
Software development teams are always looking for an edge to produce features more quickly while retaining a high level of software quality. This document describes best practices for uniting both automated and manual test efforts to improve your software releases and obtain the highest quality releases in the shortest amount of time.
WHITE PAPER:
Access now for the 5 major reasons test and QA need application performance diagnostics in order to keep up with the demand for quicker software delivery.
WHITE PAPER:
As Agile is embraced by development organizations everywhere, the need to produce clean, maintainable software quickly is great. To achieve development agility, developers must maintain velocity, eliminate bug debt, and focus on peer interaction. Read this paper to learn how to automate time consuming development activities to boost productivity.
TECHNICAL ARTICLE:
In this 3rd part of the Designing Artificial Intelligence for Games series, you'll learn how to give your agents higher orders of intelligence. The agents can already deal with the immediate situation they find themselves in; now you are working toward artificial intelligence (AI) that deals with broader goals and the bigger picture.